Oopz-oofs
Oops-oopz is an exploration game where players need to return to their own body after waking up as their pet. This project was started in summer 2023 and released in summer 2024.
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I joined the team in September 2023 and worked as a technical artist on the team responsible for:
-Scent VFX setup for guiding players through puzzle
-Houdini to Unity pipeline + Unity shader authoring for forest environmental art
Scent VFX
Scent as hint to the puzzles/quests in game, implemented with Unity VFX graph + shader graph. I made the scent vfx defined by control points so that designers can easily pose them in any shapes.
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A showcase of how the scent looks in actual game play.

Forest Asset from Houdini
I also created a pine-cone procedural generation tool in Houdini for the forest scene in game. Users can freely modify the shape of the pine cones.
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The final baked model coupled with toon shader in game.
I also created other foliage asset utilizing Houdini's tree tool lab, as well as a water shader adaptive to scene depth.

