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Huidan Zheng

Hi! This is Huidan Zheng. I also go by Robin.

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I am pursuing my Computer Science (Game Development) master degree

at University of Southern California.

I finished my bachelor degree of Computer Science with minor in Game Design

from Carnegie Mellon University.

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I am passionate about enabling technology for art.

My interests lay in technical art, graphics engineering, and gameplay programming.

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Original Games

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Down Abyss

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The Wind and The Wisp

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Oopz-oofs

Graphics Engineering

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Renderer in DIRT

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Contact Edit: Artist Tools

Computer Animation
and Simulation

3D/2D Art

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Aimer

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The Arctic Epoch - Singapore

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2D Personal Works

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